Rift Miner - Patch Notes v0.00.004
Rift Miner » Devlog
Hello Miners!
This update addresses a rare but critical bug that could interrupt your runs, and introduces some important balancing changes for high-tier resources based on your feedback. My goal is to make progression feel smoother and more rewarding.
Let's dig into the details!
Critical Bug Fixes
- Fixed a critical portal failure in the Hub. I've resolved a rare but game-breaking issue where you could sometimes fall through the "To World" portal in the Hub instead of being teleported into the Rift.
- Details: I tracked this down to a logic error that could occur after using the "Direct Re-entry" feature (skipping the summary with the spacebar). This could leave the portal in the Hub in an inactive state for your next run. If you then tried to enter the portal, its trigger wouldn't fire, causing you to simply walk through it and fall off the platform. I've now reinforced the portal logic to ensure it resets correctly every single time, guaranteeing it's ready for your next mining expedition.
- A huge thank you to the community member who provided the detailed report that was instrumental in tracking down and fixing this issue!
Balancing Adjustments
I've re-tuned the spawn rates for Gold and Diamonds to make them more accessible once unlocked and to make the corresponding upgrades feel more impactful.
- Gold Availability Boost:
- I've increased the base probability of finding Gold as soon as you unlock it.
- All "Gold Rush" upgrade nodes have been buffed. Each level now provides a more significant boost to the Gold spawn chance than before.
- Dev Note: I want the moment you unlock Gold to feel more immediately rewarding. This change should help you find your first few veins faster and makes investing in the related upgrades a more valuable choice.
- Significant Diamond Overhaul:
- I've significantly increased the base probability of finding Diamonds upon unlocking them.
- All upgrade nodes that increase the Diamond spawn chance have had their effectiveness increased, providing a larger bonus per level.
- Dev Note: I received feedback that Diamonds felt excessively rare, making progression difficult. These changes are intended to make Diamonds a more consistent and attainable resource, reducing frustration and better rewarding your progress through the upgrade tree.
Thank you for your continued support and for providing the valuable feedback that helps me improve the game.
Happy Mining
Files
Rift Miner_v0.00.004_Win.zip 302 MB
38 days ago
Rift Miner_v0.00.004_Web.zip Play in browser
38 days ago
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Rift Miner
Mine. Upgrade. Survive. Escape the Rift.
Status | In development |
Author | Larsi_official |
Genre | Simulation |
Tags | 3D, First-Person, Procedural Generation, Roguelite, Singleplayer, Time Attack, Unity, upgrades, Voxel |
Languages | German, English, Spanish; Castilian, Italian, Portuguese (Portugal), Turkish |
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